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The Reaper

This is my personal project, and I can verify the authorship of all the assets. Any materials from "The Reaper" that surface elsewhere should be regarded as unauthorized leaks. I have not shared these assets with any third parties or granted permission for their use. Please be advised that I handle all work-related matters exclusively through in-person communication. No agreement shall be considered valid or binding unless it has been discussed and confirmed directly with me in person. No other individual is authorized to speak or make decisions on my behalf. I would greatly appreciate being informed of any statements or materials that contradict or dispute my professional contributions to safeguard my professional integrity and legal rights - aliceliustsiber@proton.me Below, you'll find a breakdown along with the screenplay, both of which reflect months of my time, energy, and creative effort. Driven by countless immersive universes throughout my life, I always wanted to create them as well. In essence, I set out to create an IP concept designed to spark a sense of creative hunger for a world waiting to be brought to life. I have been inspired by Scavengers Reign - The Reunion, particularly the haunting image of a creature born inside a blood-filled, tree-like cocoon. I reimagined everything through my passion for medieval fantasy, developing an eye-catching visual style and giving rise to a unique motive for the story’s antagonistic forces — the main driving force behind the narrative. This time, I tried to convey the atmosphere of dark Scandinavian mythology, with a mature storyline unfolding in an ancient world that is equally harsh toward both the living and the gods. I decided to move away from the classic synopsis format and present the story in the form of an ode, to convey the atmosphere as deeply as possible, embedding the emotional and artistic tone of “The Reaper” into poetic symbolism and giving voice to the somber world it reflects. The Hævngrímr Ode, represent a story about fallen warrior finds himself bound as Hel’s servant, tasked with tracking down her stillborn children who had devoured their own kind, clearing the way for new beginnings. Those among them who had completely exterminated their kin lost the "sense of prey" that once consumed their will - and in its absence, they gained a freedom and profound loneliness. Devoid of purpose - madness began to consume their minds. It was for them that the Reaper was meant to come. Hel reached the living world through a Huldra, confined within an ancient tree whose roots were submerged in a pool of bones, flesh, and blood - her dark cradle. Yet, when her errant children were no more, Valgalla’s gates did not open for Hævngrímr. Instead, Hel offered him a chance to rise as her chosen one and join the ranks of gods. But Hævngrímr rose to stand for what he knew was right.

To better convey the story, I’m unveiling two main characters and their motivations prior to the main events that unfold later in the narrative.

 PLOT BACKGROUND 

Huldra is a Scandinavian woman of mesmerizing beauty, whose flesh bled eternally - forever prevented from healing, filling the swamp pond at the ancient yew base, with roots sinking into the blood, flesh, and bones of the Hel’s yet unborn creatures.
 

Her blood was the cost of the eternal beauty and suffering she yearned to break free from by appearing in waking visions to those who answered her call. Many strongest warriors failed to end the blood curse, until she was heard by Hævngrímr.

The endless cycle of violence hardened Hævngrímr, and he began to see meaning in the chaos of war, seeking an honorable death that would grant him his rightful place in Valhalla.

Driven by an unrelenting thirst for worthy foes, he ventured into distant lands, whose terrors were sung in ancient legends.

But the harbinger of his death become a whisper

that dawn  the beginning of this tale. 

 ACT I 

 EXT. THE HOWLING PEAK. WINTER DAY. 

HULDRA

O my Hævngrímr, hear my mournful cry,
To break my chains - you too must die,
Let your courage answers the path I’ve laid,
And beneath the yew - my voice will also fade.

 EXT. HEL'S DARK CRADLE. WINTER DAY. 

Hævngrímr emerges into the light.

With Hævngrímr closing in - Huldra's vision dissolved.

At the same time, the bloody swamp began to churn, spewing its wolf-like creature onto the shore.

Their gazes locked. Beast's teeth bared as it circled Hævngrímr, cutting off his path of retreat. With a deafening snarl - it lunged. 

The beast’s jaws clamped shut where Hævngrímr had stood a heartbeat before — he had slipped aside, dodging beneath the creature’s blind eye.

And in that split second, as the creature's mouth closed - Hævngrímr brought down with a crushing blow right to its skull. Shattering beast forehead and taking its only eye.

Had the creature been alive - it would scarcely have withstood such an injury. Yet the beast staggered backward and infused with a malevolent power that only made it stronger. And it spoke - not through its mouth, but directly into Hævngrímr's mind.

With those words, the creature launched itself at him again.

This time - Hævngrímr has no chance. The Valkyries were already descending, ready to take him away.

 ACT II 

 INT. HEL'S DARK CRADLE - CRIMSON DEPTH/FAR  LANDS. DAY/NIGHT.  

But eventual, the ground behind became liquid and viscous, like blood. Roots entwined his body, dragging him into the crimson depths.

Roots start merging with bones and mending flesh. A new arm begins to form...

HEL​

Rise, my child, and hear my call.
 

Huldra was waiting for Hævngrímr, but he didn't recognize her. 

The sense of prey and the hunger for the hunt - consumed Hævngrímr’s mind.

HEL​

Hunt my pride that should return.

HEL​

To bring back who've lost the nature thrall.

HEL​

So this world will be reborn.

With every prey claimed - Hævngrímr grew stronger.

But he was becoming something no longer human.

Somewhere in Jotunheim, the last soul was lost, consumed deep within Thrym’s Veins — an endless frozen maze where the living light fades forever.

act2_panorama_unahunt.jpg

 ACT II 

 EXT. JOTUNHEIM - THRYM'S VEINS. NIGHT.  

With the last prey claimed, Hævngrímr was at last freed from the hunger of the hunt. Of his own will and purpose - he returned to the Hel's Dark Cradle.

 ACT III 

 EXT. HEL'S DARK CRADLE. DAY. 

In the end, Hel herself appeared before him. Sheltered under her arm - Hævngrímr's injuries knit themselves whole at her slightest touch.

HEL​

No human soul had ever slain the giant who defied the gods - until you.

HEL​

Take your crown, my love, and rise with me among the gods.

Hævngrímr struck without hesitation.

Did you know that "The Reaper" captures the atmosphere of dark Scandinavian mythology, wrapped in a more mature and somber narrative? I know that almost no one reads scripts, but you can find there that the only way to lift the Huldra's blood curse… is death. As the ode says: “And beneath the yew - my voice will also fade” Everyone has their own goals. Havengrimr answers the Huldra’s call but loses his soul in battle with Hel’s guardian, becoming her servant. To reignite his flame, he sets out to absorb the lives of Hel’s stillborn children - those who had once annihilated their own kind - and, by killing them all, breaks free from her will. By the end of the story, Havengrimr truly kills the Huldra, releasing her soul, and destroys the ancient yew tree, cutting Hel off from the source of her power - the life force of her spawn. However, this act leads him into a final battle he cannot survive… one that ultimately opens the gates of Valhalla to him. Like many creative endeavors, "The Reaper" presented unique challenges. One of the most significant was finding a balance between my original vision and the technical limitations of working with Midjourney. As a result, the final narrative shifting the focus more strongly toward the protagonist’s internal journey and transformation. The first version of the ode was written on June 6, 2024, and sent to my own email inbox as proof of authorship. After starting work on the script, I also revised the ode itself. Little by little, I wrote the story directly in Google Mail and sent each iteration to myself - https://youtu.be/RKzi9XPvlKg The first draft appears on Nov 18, 2024. The final script version I started to write in December 2024 and finalized it in January 2025. The main developing phase began on April 7, 2025. I explored a wide range of visual directions, generating thousands of AI-assisted images. From these, I selected 460 key visuals and crafted a narrative arc that resulted in 65 fully realized slides - sometimes combining more than five different pieces into a single image and drawing the missing elements by hand to maintain story continuity. Throughout the development process, I also produced and shared promotional content on my social media platforms, offering real-time updates and insights into my visual storytelling approach. As an additional layer of proof of authorship, this is the confirmed final version of the project files, saved in a dedicated Dropbox directory with preserved timestamps and full version history: https://lnkd.in/eag9PyZs I dedicated around 600 hours to developing all promotional assets and a story I had already scripted and imagined in detail. I understand that "The Reaper" may draw comparisons to "Thorgal", given its medieval setting and the fact that I had a single and final collaboration with Mroya Studio - writing a trailer screenplay for my former team purely for personal enjoyment in April 2022. That screenplay was rejected, and that’s a completely normal part of the creative process, but to avoid any misunderstandings or speculation, I wish to clarify that that particular story was inspired by a book I had read, about a charismatic hero thrown into an alien world. I was drawn to a phrase from his past - "I'm not ready!" - and that message perfectly fit the storyline, serving as a connecting thread between the protagonist's futuristic memories and his medieval present. But most importantly - set the tone for a challenge. As the plot developed, the hostile world pushed the hero to his limits, raising the stakes until it finally consumed him - "No one's ready." That was a completely different storyline, set in an entirely separate universe with a semi-futuristic thread. Besides, since September 2023, I have had neither the reason nor the professional opportunity to collaborate with any partners or my former teammates. Due to legal restrictions associated with my Polish humanitarian residence status, I'm not authorized to engage in commercial activities or self-employment within Europe. I'm permitted to work only under a formal employment contract. I'm pleased to share a behind-the-scenes look at "The Reaper", a personal creative project that reflects months of dedicated effort and storytelling refinement.

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