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This exemplifies my work-in-progress process of lighting the Unreal City Sample. I have lit all the scenes and cameras, working individually on each. I also want to thank Tilmann Milde for sharing his knowledge. I highly recommend his Ultimate Lighting Course - In-Depth Tutorial. The concept of working with light was very insightful and familiar to my usual mindset of Physically Based Rendering in Houdini.

This is an example of my wip process of lighting the night scene. In the same way, I have lit all the scenes and cameras, working individually on each of them.

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